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131Leisure / Game theory / Gaming / Game artificial intelligence / General game playing / Game Description Language / Monte Carlo tree search / Video game / Game / Genetic algorithm / Randomness / Arcade game

General Video Game Evaluation Using Relative Algorithm Performance Profiles Thorbjørn S. Nielsen1 , Gabriella A. B. Barros1 , Julian Togelius2 , and Mark J. Nelson3 1 2

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:58:59
132

If your pages contain a lot of data, there are tree techniques that you can use to help your users to find the content they are looking for. FILTERING SEARCH

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Source URL: www.javascriptbook.com

- Date: 2014-06-25 14:14:54
    133Computing / Computer programming / Graph theory / Consensus / Binary trees / Combinatorial optimization / Routing algorithms / Search algorithms / Parallel Tree Contraction / Redblack tree

    Byzantine Agreement with Median Validity David Stolz1 and Roger Wattenhofer1 1 ETH Zürich Switzerland

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    Source URL: www.tik.ee.ethz.ch

    Language: English - Date: 2016-04-01 07:36:05
    134Robotics / Search algorithms / Robot navigation / Robot kinematics / Rapidly-exploring random tree / Motion planning / Kinodynamic planning / Drug Enforcement Administration

    EG-RRT: Environment-Guided Random Trees for Kinodynamic Motion Planning with Uncertainty and Obstacles L´eonard Jaillet, Judy Hoffman, Jur van den Berg, Pieter Abbeel, Josep M. Porta, Ken Goldberg Abstract— Existing s

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    Source URL: goldberg.berkeley.edu

    Language: English - Date: 2011-11-18 02:34:58
    135Graph theory / Mathematics / Combinatorial optimization / Matching / Distributed data storage / Binary tree / Bipartite graph / Routing algorithms / Search algorithms / Graph coloring / Koorde

    Deterministic Multi-Channel Information Exchange Stephan Holzer Thomas Locher Distributed Computing Group

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    Source URL: www.tik.ee.ethz.ch

    Language: English - Date: 2015-05-18 12:16:18
    136Mathematics / Combinatorial optimization / Graph theory / Routing algorithms / Edsger W. Dijkstra / Search algorithms / Game artificial intelligence / A* search algorithm / Shortest path problem / Connectivity / Matching / Tree

    IEEE ROBOTICS AND AUTOMATION LETTERS. PREPRINT VERSION. DECEMBER, Lazy Data Association For Image Sequences Matching Under Substantial Appearance Changes

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    Source URL: europa2.informatik.uni-freiburg.de

    Language: English - Date: 2016-03-17 16:23:23
    137Computer programming / Data mining / Mathematical optimization / Software engineering / Cluster analysis / Geostatistics / Mathematics / R-tree / Dynamic programming / Tree traversal / Nearest neighbor search / Query optimization

    Approximating Sensor Network Queries Using In-Network Summaries Alexandra Meliou #1 , Carlos Guestrin ∗2 , Joseph M. Hellerstein #3 # EECS Department, UC Berkeley

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    Source URL: select.cs.cmu.edu

    Language: English - Date: 2009-08-13 03:47:05
    138Artificial intelligence / Game artificial intelligence / Game theory / General game playing / Action selection / Monte Carlo tree search / Turing test / Game

    Modifying MCTS for Human-like General Video Game Playing Ahmed Khalifa, Aaron Isaksen, Julian Togelius, Andy Nealen New York University, Tandon School of Engineering , , julian@togeli

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    Source URL: julian.togelius.com

    Language: English - Date: 2016-05-01 22:55:53
    139Game artificial intelligence / Search algorithms / Combinatorial game theory / Proof-number search / Abstract strategy games / Andor tree / Alphabeta pruning / Game tree / Solved game / Tree / B-tree / Computer chess

    Paranoid Proof-Number Search Jahn-Takeshi Saito and Mark H.M. Winands Abstract— Over the years, an increasing number of twoplayer games has been added to the list of solved games. However, solving multi-player games ha

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    Source URL: game.itu.dk

    Language: English - Date: 2010-08-10 12:41:00
    140Game artificial intelligence / Electronic games / Monte Carlo methods / Combinatorial game theory / Monte Carlo tree search / Stochastic simulation / Computer Go / UCT / Elo rating system / Receiver operating characteristic / Evaluation / Computer chess

    /home/takeuchi/shogi-ec-quiesce.ps

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    Source URL: www.csse.uwa.edu.au

    Language: English - Date: 2009-02-05 01:17:38
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